As the name implies, this deviation is a walk cycle animation. I did not make the model nor did I rig it
Awesome "Roboter" rig is from [link]
Modeler: Andreas Karlsson [link]
Rigger: Niklas Wennersten [link]
A refined version of [link]
Type: walk cycle - humanoid style
Time: around 1-2 hours (refining existing animation)
Still can be better, needs some more loves smoothing out the animation, but I've been working 12 days straight and just wanted to get this one over with
(I noticed the legs in the front view are still too straight, I tried breaking the line, but I didn't want to go 'too human' and decided to keep it straight (don't know if it was a good or bad idea)Thank you for all the comments and critiques from the previous walk cycle,
I've tried to incorporate your ideas and suggestions into this version as much as I can (of course, while trying to preserve my vision of it), if any of you would kindly point out mistakes and issues with this one, it would be very much appreciated.
Cheers!Comments are welcomed, BUT CRITIQUES ARE HIGHLY RECOMMENDED! THANKS!